(note: these are listed in the order in which they were originally created/developed, not when they premiered online)
(Artwork for this comic will be getting redone)
Daybreak: A war with shadows has torn apart Equestria for generations, but it looks like it is coming to a close. If only life were that simple. Black Glitter struggles to deal with feeling abandoned while a ferocious enemy makes a final stab at the ponies of Equestria.
Within: Dreamweaver, a rather anti-social pony from a small town, has an unusual talisman called the "Dream Pen" which allows her to enter a pocket reality that other ponies call "The Bubble." While inside the Bubble, anything she imagines seems as real as life, but outside of it, she's just seen as the oddball of her hometown. After her family decides it's best she takes a "magical safety class" in Canterlot, "just in case," she is offered exclusive acceptance into a class full of other ponies with... uncommon magical abilities.
Midwinter: Several millennia after "Friendship is Magic" a global winter covers over half of the planet. Dragons and Griffins control the "warm lands" and ponies have adapted to life in the expansive tundra. Follow Lovebird, an arctic pegasus, and see how simple tasks become deadly when the world is covered in an endless winter.
Equinox: There is little in Equestria that matches Princess Celestia and Princess Luna in strength, beauty, and compassion. However, these god-like rulers are capable of so much more. When a tiny foal is found on the castle grounds, the princesses undertake a duty that may be more important than any other they have faced before: raising a prince.
Pony Play: This is a "choose your own adventure" type story. This is a water-decided, feedback-driven "game" that is played through commenting on a sequence of illustrations. It starts out simple with designing a main character to explore the pony nation of Capriole. Few places will be available at the beginning, but more decisions and feedback will unlock new places, ponies, and possibilities! However, there will be some events that watchers/players will not be able to avoid and will have to be played through, which means there is a chance of losing the game. (Fair Warning: This project will take the most time to set up)
[Update] : A few individuals have been selected to play "demos" for the main campaign. While these demos are being posted, whomever is most actively participating in the story may be invited to be part of a group that will get to play as the voice for the entire audience. Meaning that this small group of people will decide what the main character looks like, what they say, where they go, and basically everything that will happen in the full "playthrough" of the "PonyPlay: Capriole" comic. More details on this group, and project, when I'm closer to a release date.
Race: For a nomad, everything is fluid; where you go, what you do, even who you are. If you're not careful, the lies you live by can become your reality. A travelling unicorn, selling fake fortunes, makes her way to a little town in the foothills, and thinks that it will be nothing but a stop along the way. She never expects how one athlete may pull her out from the shadows of her lies, and make her heart race.
One detail can change the entire coarse of history. The world turns, and day becomes night.
Some performers rise to the height of fame and fortune, and some are lost and forgotten. An unheard singer has died alone and unknown, but this tragedy is not the end of her story. Years after passing away, her unhappy soul is summoned back to the world, to fulfill a dark contract with a necromancer.